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Build a Canal from Kiel, Take Part in a Rising Culture, and Join The Royal Society of Archeology

1 year ago 69

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by W. Eric Martin

German publisher HUCH! has unveiled its new releases for 2025, and although the descriptions are brief, we can get an overview of what's coming and add these titles to BGG's Q1 2025 Preview, which highlights games being featured at trade shows:


▪️ Rising Cultures is a two-player only game from Aske Christiansen and Francesco Testini that features asymmetric factions built from multi-use cards, which is a phrase that I never grow tired of hearing:
In Rising Cultures, you take control of one of four different civilizations — Egypt, Persia, Rome, or the Abbasid Caliphate — each with its own unique deck and abilities. Your goal is to lead your culture to fame and glory through conquered provinces or building cards. Each of the multi-use cards presents you with an important decision: Do you use them for resources, for your military, to build important buildings, or to play unique leaders? The decision is yours!


▪️ Multi-use cards are also a part of Kilia, a 2-4 player game from first-time designer Lars Ehresmann:
Kiel, Germany — the lively port city on the Baltic Sea — is the starting point for a project of the century: a canal from the Baltic Sea to the North Sea!


As influential citizens of the city, you participate in the construction of the canal...while trying to make a little more profit than the competition. Improve your ships, accept lucrative contracts, influence the most important people on the city council: there are numerous ways to achieve your goals, but only those who use their influence in several places can ultimately win!

On each turn, you play only one card, but whether you use it to procure goods, exert influence, or build on the canal is entirely up to you! Every card can be used anywhere, but what will bring you victory this time?

▪️ Both titles above are due out in the second half of 2025, as is The Royal Society of Archeology, a 1-4 player game from Eric Jumel that's co-published by Atalia:
Immerse yourself in the fascinating world of early 20th century explorers in The Royal Society of Archeology.


As the leader of a learned society, you lead a team of adventurers on expeditions around the globe in search of relics and knowledge. London serves as your headquarters, where you secure funding, deepen your expertise at the university, and plan your next bold discoveries.

Your archaeologists gain experience as the game progresses and become more and more efficient at performing actions. A unique mechanism allows you to trigger bonuses: If one of you places a less experienced archaeologist on an action space already occupied by a more experienced archaeologist, both people receive rewards. These strategic interactions add additional depth to your decisions.


During play, you will send your researchers to legendary archaeological sites, collect relics, gain prestige, and expand your scientific knowledge — but keep in mind that your success depends on the balance between your prestige points and scientific achievements!

▪️ Makoto is a card-shedding game from Simon Weinberg for 2-6 people due out in Q2 2025:
Makoto, which means "truth" in Japanese, is a climbing card game. Each player starts a round with a hand of cards that range from 1-16, and a number of cards are dealt face up in the center of the table as a "blind".

The lead player of a round plays a combination — a set of one or more cards of the same value or a run of at least three cards — then players in turn either play the same combination (with at least one higher card) or pass, which does not remove you from the round. A four-of-a-kind — a Houou — can be played over any combination and is beaten only by a higher Houou. When all players pass in turn, the round ends, and whoever played last collects the played cards and leads the next round.

After playing on your turn, you can discard to the blind one card from your hand that's lower than anything you played, or you can pick up cards from the blind as long as they're the same value, lower than what you played, and at most the same number of cards you played.

When you've emptied your hand, you receive a bonus, with the bonus diminishing for those who go out later. After all but one person has gone out, players score for the cards they've collected — but only for 2s, 5s, and 10s. After a certain number of rounds, whoever has the highest score wins.

Makoto is all about cleverly improving your hand cards and weighing when to continue playing versus when to pass.

▪️ Aliens Unboxed is a Martin Nedergaard Andersen design for 1-4 players:
3, 2, 1 — go! In Aliens Unboxed, everyone competes at the same time, trying to form predetermined combinations of the eight different, brightly colored aliens as quickly as possible. To do this, fold and rotate your UFOs — unknown folding objects — until you can fulfill one of the boarding cards on display. Depending on how difficult it is to put together certain alien crews, you will receive 1-5 points. Whoever has the most points at the end wins the check-in challenge.

▪️ City Flip: Roma is a co-operative game from Walter Obert for 1-4 players in which you collectively build Rome:
In City Flip: Roma, all roads lead to Rome...and to St. Peter's Basilica, the Roman Forum, and so on!

As city planners, your job is to lay out the cards in a 7x7 grid so that the ten sights are all connected by their streets. When it's your turn, swap the face-up card in your hand for a face-down card, which then becomes the next swap card.

In addition to the direction specifications are various building specifications for individual columns and rows, which vary from game to game. This allows you to rebuild Rome again and again and make the game increasingly difficult.

▪️ Waschsalon is a 2-4 player game from Hartwig Jakubik that lets you relive your life at the game table:
Things are happening in the laundromat! Who can keep track of everything and say where the right items of clothing are? Are all the T-shirts really in washing machine 3? And where are most of the red items of clothing?

In Waschsalon, you want to carefully watch what is happening in the washing machine drum, but this would be much easier if the other players didn't want to wash their dirty laundry, too.

Since everyone has to wash their laundry, the box also contains a simple version for children and a slightly more challenging version for real washing professionals.

▪️ Due out in Q2 2025, Simsala Spin is a co-operative memory game for 2-4 players from Reiner Knizia and Martino Chiacchiera, who previously worked together on Witchstone:
In Simsala Spin, little witches and wizards get to work with cauldrons, but before the best potions can be created, the right ingredients are needed! These ingredients are well hidden, though, and must first be found and uncovered in line with the recipe.

In this co-operative memory game, the position of the potion ingredients you are looking for changes during the game. Anyone who still manages to find all the ingredients for a potion recipe can unlock valuable bonus effects, but you win together only when all the potions have been brewed!

▪️ In Janet Kneisel's Hokus Pictus, due out in Q3 2025, players are sorcerer's apprentices who are being taught magical painting, specifically painting with colors that they can't even see:
With the help of a magnetic magic wand and a magic ball, you gradually make the outlines of the picture appear on the easel. The first audience member to guess which motif it is from the magic books wins a star. Once everyone has been artist four times, the player with the most stars wins.

▪️ Keyside, a Richard Breese and Dávid Turczi co-design that's being co-published with R&D Games was featured in my 2024 HUCH! round-up as a late-year release, and now here it is again.

▪️ HUCH! has picked up Robert Müller-Reinwarth's The Fog: Escape from Paradise from XOLLOX Games for distribution in Germany.
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