PROTECT YOUR DNA WITH QUANTUM TECHNOLOGY
Orgo-Life the new way to the future Advertising by AdpathwayIn 2018, Mercury Games released a "jumbo" edition of Container, with Mercury's Kevin Nesbitt contributing new design elements.
Allplay's Container — yes, they're all named the same and have separate game listings, and no, I don't like it either — includes some expansion content along with the base game, with Allplay's Chad DeShon saying, "Both new [expansion material] and tweaks to old expansion, if I remember correctly."
As for the gameplay of this 3-5 player design, here's an overview:
Each player is a producer, a shipper, and a purchaser of goods. Players decide which products they want to produce, and which of the other players' goods they want to ship out to a remote island. During these phases, players set the prices for their goods and try to maximize their cash. Players then bid for the goods arriving on the island each day by ship, and the highest bidder collects these goods for conversion into points at game's end.
Sounds simple? It is! If possible, take advantage of government subsidies to ensure maximum profits, but monitor your cash reserves because the player-driven market can go sour at any time, and you'll need to be ready to change your strategy.
Sounds simple? It is! If possible, take advantage of government subsidies to ensure maximum profits, but monitor your cash reserves because the player-driven market can go sour at any time, and you'll need to be ready to change your strategy.
▪️ A second title that's part of the crowdfunding campaign mentioned above is GRUNTZ, a two-player game from newcomer Carter Scott that was originally announced by Bull Mansion Studio. Here's an overview:
GRUNTZ is a head-to-head, grid-based army battler featuring cute wooden meeples that can be modified via embedded magnets. Players must use infantry, moddable vehicles, and aircraft to wrest control of central victory locations. Each unit type has its own rules for moving and attacking. Captures are made by moving onto an opponent's square, similar to chess. There are no dice and no hidden information — GRUNTZ is a battle of wits that is all skill and no excuses.
No excuses?! Have these people ever met a gamer? I mean, I certainly have excuses when I mess up a combinatorial strategy game.
▪️ And the third title in this campaign is Triangulation, a 3-8 player game from Peter C. Hayward that falls into the category of high-concept party game:
Give three clues, trying to get your teammates to guess the secret answer using word association. The twist? Your opponents get to guess first, using the first two clues.
Can you be obscure enough so that they can't suss it out, but make it perfectly clear for your team when they get all three clues?
Can you be obscure enough so that they can't suss it out, but make it perfectly clear for your team when they get all three clues?
▪️ On top of this trio, at Gen Con 2025 Allplay presented an overview of other upcoming games — some previously announced, many new — but didn't allow pictures of most of them since the graphics are unfinished. In effect, why allow pictures of ugly babies to get out in the wild when we already have so many pretty babies to show off now? Here's an overview of what's coming when, although as you might expect dates could change, and I might have goofed my info when taking notes on more than a dozen titles in a brief meeting:
• In October 2025, Peter C. Hayward's game Fiction will be joined by Fiction: Banned Books.
• Corey Young's three-player-only trick-taking game 3 Witches, which I wrote about previously, is due out in November 2025.
• David Spalinski's trick-taking game Torchlit will appear in a new Allplay edition at the end of 2025 with art by Harry Conway.
• Similarly, French Toast, which was first released in 2021 by Hayward's Blue Beard Entertainment, will have a new Allplay edition in December 2025 with art by Laura Michaud.
• Around that same time, a new edition of Reiner Knizia's thirty-year-old card game High Society will be released, with art by Marie Bergeron and a few extra cards being added to the game, which will probably necessitate a new BGG database listing, confound it!
• In early 2026, Allplay will crowdfund Mountain Goats: The Fabled Lands, a legacy version of Stefan Risthaus' Mountain Goats from the design team of Alex Cutler and Michael Mihealsick, with art by Sandara Tang.
• Another early 2026 crowdfunding project will be Enchanted Ivy, a design by first-timer Sarah Joshua Kitinsky that will features festivals, weddings, crimes, and more across a dozen scenarios, with each game taking about 20 minutes.
• A Q2 2026 crowdfunding project will be Kabuto Sumo Dice, another Cutler/Mihealsick design, with Kwanchai Moriya returning to the world of Kabuto Sumo. If you've played Strike, you'll have a starting point for this design in which you throw dice into an enclosed arena, then...things happen.
• Due out in Q2 2026 is an Allplay edition of Jibber Jabble, which designer Cassie Sikes self-published in 2022, then again in 2024.
In this party game for 3+ players, everyone but one player — the Jibber — knows the secret word, and all the Jabblers take turns giving clues for this word one letter at a time...but without consulting one another. On a turn, you either give the next letter in the clue word — whatever you think that clue might be — or say "Stop" because you think the clue is complete. After three clues, the Jibber has two guesses to try to give the word.
• The three trick-taking games Sail Legacy, Savage Bowl, and Sick Tricks were all crowdfunded in July 2025, and they will ideally see release in August 2026. Sail Legacy will be released in a retail version and a deluxe edition, with bits not sold separately to upgrade the former into the latter given that the game is a legacy design and all of the components are nestled in a monstrously large box in a particular way. (I wrote about the former title in February 2025 and the latter two in June 2025.)
• Knizia's Piñatas should also see release in August 2026, with this being a new edition of Voodoo Prince, a trick-taking game in which you're trying to collect your third trick (and exit the round) as late as possible — yet not last! — since you score points based on how many tricks have been taken at that time.
The game features art by Dominique Ferland with an "evolving" piñata in each suit as the numbers escalate. I've included one example below to close out this post.
• Finally (for now), the standalone sequel River Valley: Jewel Craft from the River Valley Glassworks design and art team of Adam Hill, Ben Pinchback, Matt Riddle, and Andrew Bosley is in the works for release in 2026.
Pity the dragon filled with sweets

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